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**Describe the limitation**
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In the current version, the gameplay itself operates at 60 FPS. This is fine, but can be visually distracting for people with high refresh rate monitors. This is made w…
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On some Windows computers, whenever the game starts up, we see the following.
![image](https://user-images.githubusercontent.com/8941580/217545356-5ef776b0-4cb0-470a-a8fb-4ee656f5ba59.png)
No er…
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**Godot Version 4.1.0**
**Issue Description:**
In an object with both a Sprite2D and a LightOccluder2D, the sprite itself is always occluded. The documentation states that this should be changeabl…
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Hi there!
I have noticed that the class_name of Transition, which you use, conflicts very easily with lots of other projects. I was wondering if it could be changed to something like StateChartTran…
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**Your Godot version:**
4.0
**Issue description:**
Quit requests don't work anymore.
**URL to the documentation page:**
https://docs.godotengine.org/en/stable/tutorials/inputs/handling_qui…
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Hello!
I'm quite interested in working on a rollback netcode project using Rapier, since it has a deterministic component. Godot's own physics are not great for this, but apparently according to this…
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### Tested versions
- Reproducible in Godot v4.3.stable.official [77dcf97d8]
### System information
Windows 11; Godot 4.3-stable; Forward+
### Issue description
When creating a CanvasTexture and …
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### Tested versions
- Reproducible in v4.3.beta1 (a4f2ea91a), Godot v4.3-stable (77dcf97d8), and v4.3.1-rc
- Tested in Godot v4.2.2-stable (15073afe3), and this is not an issue
### System informati…
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### Tested versions
I am experiencing this behavior on Homebrew-Godot 4.2 and 4.3.
+ I just built 4.0-stable and it too is affected.
### System information
Godot v4.3.stable - macOS 14.6.1 - Vulka…
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## Describe the issue
This is causing issues all over the web. People shouldn't have to copy and rename a file manually to get set up, and it's wasting lots of human hours as people come across the…