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**Describe the bug**
I our specific internal infrastructure scenario we have following response from internal upstream DNS recusror:
```
; DiG 9.16.1-Ubuntu @100.64.16.9 www.slov-lex.sk
; …
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## Habitat-Sim version
v0.3.1
> Are you using the bleeding edge version?
Yes.
## ❓ Questions and Help
I noticed that in the latest release v0.3.1, you have incorporated the new semantic…
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Hello!
I post this in case anyone run in the same issue.
I had no problems installing herbs (0.0.17) using pip on Anaconda3 on Windows 10 (Python 3.10.4).
However, I am having troubles when dow…
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In an effort to speed up our IfcOpenShell conversion we've changed our export to generated `IfcTriangulatedFaceSet` rathern than faceted breps. What we've found is that this is even slower than the fa…
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I just have a question:
How can I export from my blender project a `.glb` with rendered surface texture?
I want to create a file for https://modelviewer.dev/editor/
Thanks for this tool 🙏
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### Describe the project you are working on
3D procedurally generated open-world game.
### Describe the problem or limitation you are having in your project
Terrain culling, mesh culling, lot…
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Hi
I have observed a strange behavior when exporting a mesh as an obj. My source mesh (which is a .obj file) does not contain normals and I do not ask the importer to calculate them. When I export th…
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Hi,
I am working with the ShapeNet dataset and Pytorch3D loads the textures as TextureAtlas, is there a way to convert this TextureAtlas into TextureUV? Or can I load them as TextureUV on my own? But…
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error occur when i install this extension as
AttributeError: 'StableDiffusionProcessingImg2Img' object has no attribute 'model_patcher'. Did you mean: 'get_model_patcher'
but i delete extensi…
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Focus on fixing materials/material processing/mod updates
- Tools
Missing tool heads for certain materials (gold, copper ect)
Fix textures and localisation for tool casts
(Done) Cobalt tools min…