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Hi all,
After upgrading Cesium from 1.31 to 1.32 I have found strange glitch when rendering aerial mapping with terrain.
This is just an example, but this distortions are distributed all ove…
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## Description
We need to design and implement a new map/level for our 2D platformer game. The level should be challenging yet fair, incorporating various elements such as platforms, obstacles, ene…
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Currently, stamps are saved in a .stamps file inside the Tile config folder. This approach has many limitations:
1. You cannot easily distribute the stamps for other persons of the team who only ed…
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### Describe the project you are working on
This is a tileSet editor Ive made for the godot editor
----///---newer version -----//-------
https://youtu.be/kgiRmHoHIX4?si=dRrOpSpIefaa6GVu
…
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On version 0.44.12 r-03, When loading a save using any other graphic tile set other than the one I created the save with (Meph-lite), I get a fatal error: Missing Material Template: STONE_GEM_TEMPLATE…
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There have been fixes with commands for getting stuck on top of walls and in doorways through "!" Type commands.
I would love to see a command to pull treasure into the center of the room from bodie…
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**Is your feature request related to a problem? Please describe.**
I've got an extension that listens to assetAboutToBeSaved to do last-minute corrections. Examples:
- ensuring that polygon vertices…
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I cannot make any changes to my map!
I get the error: _Optimize map and deploy: All jobs have failed_
GitHub:
Error: node_modules/@workadventure/iframe-api-typings/play/src/front/Api/Events/Ifr…
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This is Google Photorealistic 3D Tiles, in the 12_CesiumGoogleMapsTiles level of CesiumForUnrealSamples. Note the dark bands:
![image](https://github.com/user-attachments/assets/f94ab297-44b9-4bce-89…
kring updated
1 month ago
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[Original forum thread](https://groups.google.com/d/msg/cesium-dev/5WPm-fW3XLI/nklys-IkCAAJ). The thread has the original tileset as well as the source KMZ.
This tileset produced by Photoscan has a…