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## Bug Description
Hits a libmesh assert with no explanation in the centroid calculation
## Steps to Reproduce
run this input, used to test this PR https://github.com/idaholab/moose/pull/22832. T…
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### Motivation
I want to run an FEM simulation using a NEML2 model that defines specific orientations to the elements of my mesh.
Currently, to do so, we need to write one like to define an orie…
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WIP. This will allow NP to work with tools that use PETSc grids in the background.
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Right now the 3D mesh files for a lot of the atlases are provided by the uploader, and have a lot variability in quality across the different atlases. Building the 3D meshes from the annotations in a …
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To add a collision mesh in Unity, users only need to click a single checkbox.
![image](https://user-images.githubusercontent.com/5963586/183547187-0368409e-f4c6-4520-9a42-80823ba14125.png)
While…
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@haesleinhuepf As we discussed this morning, it might be cool to have the option to draw mesh lines in the image representations of neighbourhoods that can be assigned values reflecting how many times…
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## Bug Description
```
[1] ../src/base/dof_map.C, line 1976, compiled Sep 13 2022 at 10:02:54
*** ERROR ***
```
clearly we're breaking something at the libmesh level
## Steps to Reproduc…
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I have been trying to use Navigation Region 3D to generate navigation meshes but without success.
Is it possible to generate navigation meshes from VoxelLodTerrain or VoxelTerrain in any way?
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**Initial need**
I want to be able to take a screenshot of some 3D models with one or several meshes being colored to "stand out".
**Describe the solution you'd like**
In the _Meshes navigator_, …
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Right now, The damage meshes get teleported along with avatars to other scenes, environments.
https://user-images.githubusercontent.com/35926530/162499800-96e42a7d-7a2b-431a-bcc9-c19a42873a70.mp4
…