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In this task, the camera is calibrated and the video is undistorted. I took several videos from the city and applied SfM to generate dense reconstructions. For some challenging reconstructions, I prov…
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I'm trying to use your plugins but the Gaussian noise parameters of the depth sensor on _d435i.gazebo.xacro does not seem to have any effect on the measurements (depth image or point clouds). Any idea…
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It seems to me that, so far, the mmhuman3d project has focused on things like human shape modeling, pose estimation etc., and not on semantic/instance segmentation. Is semantic/instance segmentation o…
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I use NVIDIA GeForce RTX 3090 with 24 gigs of memory.
My point clouds are quite large ~800k points, so I downsample them to ~20K, similar to the one provided in the example.
I get `torch.cuda.Ou…
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This originally came up [on the forum here](https://community.cesium.com/t/how-to-improve-the-cesium-ion-3d-tiles-resolution/8544) where it looked like the point cloud resolution was a lot better in C…
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Dear author: you mention that you use three data augmentation strategies include: rotate, flip, and scale transfer the point clouds. But, in your code, you look like have not do the same augmentation…
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Possible forms point cloud support could come in:
- no dependency, but add helper functions that will assist any library with point clouds
- examples include [opencv_contrib](https://github.com/Itse…
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I recognized that if setting "simplification_tinsimp" is used the output explodes on dense point clouds. Couldn't count it but probably millions of lines are written out to std log mentioning `CDT upd…
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I expect a rudimentary example that shows how to post-process the generated terrain.
In particular, I am interested in incrementally updating the terrain using point clouds obtained by remote sensi…
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Hello! Not exactly an issue _per se_, but wondering if it is feasible/desirable to add a wrapper for calling the `qvoronoi` function? Also wondering the same for point clouds with periodic boundary …