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Self-explanatory.
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Good evening, I was testing out a new perspective for my game, so I had made a map in Tiled that utilized it.
![image](https://user-images.githubusercontent.com/33995085/90298996-bdc62300-de6a-11ea-9…
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The [compatibility list](https://github.com/andwn/cave-story-md/blob/master/doc/COMPATIBILITY.md) for the [homebrew port of Cave Story](https://github.com/andwn/cave-story-md/) has a note for Genesis …
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![image](https://user-images.githubusercontent.com/1675181/99916737-23e50080-2d0c-11eb-9d49-5cfe8ad509b3.png)
Big Endian issue?
Looking into d_nes.cpp i see only UINT8 pointers, no UINT16 or UINT3…
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### Summary
BizHawk is missing the upstream GPGX changes to support the "SEGA SSF" mapper allowing bankswitching on Megadrive / Genesis games other than Super Street Fighter 2. The code you're using …
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So, I've been working on a project lately, and this project requires both the SSFII mapper and SRAM. However, even though SRAM is created, you can not enable it. Any attempts to enable SRAM will still…
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**Describe the bug**
Under game settings enabling AUTO SAVE/LOAD to ON and then launching a game causes RetroArch to freeze on game exit when attempting to save state.
**To Reproduce**
Steps to r…
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I had a 8gb sd card class 4 that works ok, but I needeed some more space for psp games... then i bought a 64gb class 10 sd card, and it works only psp game, using the very same box (a Z69 4k 3gb / 32g…
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Yet another bug report, sorry!
I noticed that Persephone doesn’t group the tracks of some compilations together:
![Screenshot 2020-10-04 at 21 25 41](https://user-images.githubusercontent.com/21…
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Hi
Can the maintainer of vgmplay.xml please add the missing platform names inside the vgmplay.xml file for following games?
Normally a game has between (...) a platform name like (NES), (Arcade)…
ghost updated
4 years ago