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For any questions relating to how/why/ ... Or anything you don't know where to ask.
For bug, suggestion, ... please open [seperate issue](https://github.com/arose/nglview/issues/new)
PS: QA-0: htt…
hainm updated
5 months ago
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## Proposal: A built-in Go error check function, `try`
**This proposal has been [closed](https://github.com/golang/go/issues/32437#issuecomment-512035919). Thanks, everybody, for your input.**
B…
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We continue here the discussions
**Compilation of w600 port** and
**Compilation of w600 port II** (closed now)
of development/debugging the w60x port in MP branch w60x.
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### Describe the project you are working on
I'm working on a game that visually I want to resemble old 2000's games. So I wanted to make shadow volumes with a shader and some gdscript, but I can't.
…
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To me there are a few criteria for adding a new core dep. Ideally (but not always) it would at least:
1. Have an established history/structure
2. Be well maintained (with an expectation of future …
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Thanks to 806d80897f05a1b5eabe59fc56ace646a0c21e60 we now have a function to remove marked points. But
- it does not work in all cases (see the `NotImplementedError` in the method)
- the name `erase…
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This issue is part of my portion of the JOSS review, https://github.com/openjournals/joss-reviews/issues/5478
The documentation contains three tutorials, which use the GUI. There is not anywhere i…
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Hello!
I've been trying to integrate libsm64 for a project, but I'm running into issues with the key requirement of being able to dynamically swap out the terrain surfaces. It seems that calling th…
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Updated version: https://github.com/dotnet/runtime/issues/68578#issuecomment-1490627545
Old version:
## Background and motivation
System.CommandLine is finalizing GA and is thus looking f…
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#### Goal
> No crashes
#### Expected Results
> No crashes
#### Actual Results
> Crashing consistently for one affected user w/a seemingly corrupted DB state
```
A/DEBUG: *** *** *** …