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[WebGPU] is an experimental modern graphics/GPU API suitable for the Web. It is simpler than Vulkan, while allowing for better performance than (Web)GL.
RetroArch could have a `webgpu` video driver…
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## New Super Lucky's Tale
#### Game Update Version : 1.0.44
#### Current on `master` : 1.0.6909
Loads and plays smoothly.
#### Hardware Specs :
##### CPU: Ryzen 7 5800X
##### GPU: NVI…
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### Description
FFmpeg fails to build on my CI pipeline because it can't find libopenjp2. This only happens with GCC, clang on the same system installs fine.
It seems like there was a similar issue …
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There seems to be a software-dependent issue with WGC window capture where the user's cursor may disappear when recording certain fullscreen games.
For clarity: this isn't the cursor appearing or n…
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### Godot version
4.0 alpha 5
### System information
Windows 10 build 19043.1586, Vulkan, AMD RX460
### Issue description
Launching a game with Windows Mixed Reality as the OpenXR Runtime gives a…
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### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…
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The tutorial is really great and I finally managed to get a triangle on my screen! I would like to provide some feedback and suggestions.
Adding illustrations for how things interact will help one …
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This list provides a place to consolidate the priorities and status of some of the larger MoltenVK enhancements whose development is either underway, or will be soon. This list will also help to preve…
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While the provided `main-tot` builds could be considered useful for end users, they are not practical in the context of continuous integration which depends on deterministic builds (where dependencies…