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**Initial need**
I want to be able to take a screenshot of some 3D models with one or several meshes being colored to "stand out".
**Describe the solution you'd like**
In the _Meshes navigator_, …
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Right now, The damage meshes get teleported along with avatars to other scenes, environments.
https://user-images.githubusercontent.com/35926530/162499800-96e42a7d-7a2b-431a-bcc9-c19a42873a70.mp4
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This is a nice package! Have you thought about how you can integrate LightLattices with something like Meshes.jl or GeometryBasics.jl for easy visualization and to benefit from their algorithms?
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### Description of Issue
In hdSt, corner/creaseSharpness, and possibly other subdivision controls, somehow leak between geometries, possibly because they are sharing the point/vertex arrays as they a…
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This is a very messy WIP test using two Google Poly models, an island and a plane.
When I load the plane, it's rotated 180 degrees on the y-axis, so faces the camera, so I can only fly with my plan…
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Hi There. Thanks for making Moar Factory Excellent work!
I've been playing with it bigtime.
I wondered if there was anyway I could contribute some more mesh foundations and walls. There is a load …
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We are researching 3D editors for WebGL that allow users to create and edit 3D meshes. E.g. we would like to be able to do things like move edges/verticies, divide faces, etc.
After adding a defaul…
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Are there plans for Mint to support 4D meshes?
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Similar to: https://jsfiddle.net/prisoner849/a2ogz9vx/
Add a new method to scale mesh in the widget "update" methods.
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Hi,
This is a great asset. However, do you know how to sort this problem, where the fire rendering can be seen through meshes? It is rendered in front of any meshes seen from camera from any angle.…