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Whenever water would be rendered I receive the error output below. I have tested having the `WaterPlugin` added, but no water to render and there is no errors.
I've also tested this on Windows 11 a…
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Hey, I've been testing out the new released gltf_auto_export & all the blender_bevy workflow except for the save_load crate.
Everything was going alright, but for some reason, after saving in blend…
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I have a brand new binary project called bevy_example
Dependencies
bevy = "0.13.0"
bevy_vrm = "0.0.8"
I have replaced main.rs with the code written in the load_vrm example.
I have changed the a…
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[Bevy XPBD](https://github.com/Jondolf/bevy_xpbd) is using Parry internally for spatial queries, and the `rebalance` method of `Qbvh` is causing panics with the error 'attempt to add with overflow'. #…
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## What problem does this solve or what need does it fill?
I've been tinkering with making my own `CameraProjection` for some less conventional isometric projections. I'm writing this to gather some …
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of the data types supported by osc, the csound opcodes only send/receive floats, vectors, or strings. i think that's doable here
study: https://github.com/funatsufumiya/bevy_mod_osc
- is it only…
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components: 1,
wireframe\_probability: 1\.0,
noise\_probability: 0\.0,
cast\_shadows: false,
position\_sampler: PositionSampler::Exact \{
position: Vec3::new\(0\.0, scale\.y / 2\.0, 0\.0\),
\},
…
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It would be great to be able to only upload files with specific extension(s) via special filter.
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## What problem does this solve or what need does it fill?
There are two common patterns in many Bevy applications.
1. **Game menu**: Game menus are separated from game worlds by `States`. Typical…
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Hello! I've just started using the plugin, and it works great (with bevy_asset_loader too)!
I have a question around accessing the animation clips on the AssetCollection, if you could kindly consid…