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Title is kinda clear, but I would LOVE for this module to get support for this system here. https://github.com/EndlesNights/dnd4eBeta It is a fantastic module and would be amazing for this system!
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This module is great. My only feedback is that it affects every message with no way to select specific message types.
There are many modules which provide information to the DM, and these modules n…
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**Describe the bug**
With TVA only (and libwrapper), and my current settings, All of my player tokens are constantly defaulting to Neutral disposition forcing override even though their prototypes ar…
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In GitLab by @gantonaci on Nov 11, 2022, 07:18
I have a macro that stopped working after upgrading to v10. After some digging I could reproduce the error with a simple macro.
I have two script macro…
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**Describe the bug**
Despite this module being listed as compatible with "v4+", when you attempt to load it into a game world with any version higher than 4.0.0, it will gray out and not allow you to…
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In GitLab by @mejari on May 31, 2021, 05:38
* **FVTT version**: 0.7.10
* **Midi-QOL version**: 0.3.103
* **DsN version**: 3.3.4
* **System**: DND5e 1.2.4
* **Step to reproduce**:
1. Enable midi-qol…
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Hi,
I am trying Combat Overlay for FVTT 10.291 and DnD 2.2.1 on Browser Opera GX. I installed the module, enabled it, then enabled the option for the overlay to always be visible in combat.
Sta…
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* Automatically track the experience pending from a Combat Encounter, and when Combat is concluded present the GameMaster with a dialog for awarding experience to party members.
* Allow modifying the …
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Foundry version: 12.331
dnd5e version: 4.0.4
1. create a fresh new actor and give it the cleric class, doing the full level 1 advancement and toggle the spell slots as being unused
2. delete the …
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Miqol's automation of casting spells in area does not work when the MOD is on, the automatic save roll and damage are not applied.
As everyone knows, MIDIQoL is literally the most common thing in t…