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The binding assignment isn't used correctly on metal. The defined SLOT_xxx variables are set correctly, but in the actual metal code the samplers are assigned slots in the order they appear in the s…
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Trying to build this on my Debian 10 / Ryzen 3 2200G system results in a segfault. I am not certain if this is user error or not.
```lstevens@sjtanrh:~/stuff/waifu2x-ncnn-vulkan/build$ cmake ../src/…
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Hi, I am using vscode-glsllint with code that requires functions with glslify. For example, I have the following:
```
#pragma glslify: random = require(glsl-random);
float f(vec2 p) {
return…
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我按照如下步骤编译ncnn+vulkan:
cd ncnn/build/
export VULKAN_SDK=/home/dji/project/1.1.92.1/x86_64/
cmake -DNCNN_VULKAN=ON ..
make -j4
然后出现如下错误:
[ 0%] Running cpp protocol buffer compiler on onnx.proto…
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When GLSL is > 1.30, I've faced screen flickering on JKGFX version prior v0.1.0 and blank screen from v0.1.0.
jkgm.log has the following:
opengl_state.cpp|34|error> jkgm/shaders/post_to_srgb.fra…
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[Files to repro the problem](https://github.com/KhronosGroup/SPIRV-Cross/files/3530777/tofile.zip)
Doing:
```
spirv-cross generated_0.opt.spv --output temp.frag && glslangValidator temp.frag
…
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On MacOS 10.14, I have found that when converting the following GLSL shader, the MSL compiler gives an error:
```
result.msl:14:38: error: no matching constructor for initialization of 'int4' (vecto…
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我从https://developer.nvidia.com/user下载了预编译的vulkan sdk,然后下载安装glslang:
~/project/glslang/build$ sudo cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$(pwd)/install" ..
~/project/glslang/buil…
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[Files to repro the problem](https://github.com/KhronosGroup/SPIRV-Cross/files/3530793/tofile.zip)
Doing:
```
spirv-cross generated_0.opt.spv --output temp.frag && glslangValidator temp.frag
`…
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[Files to repro the problem](https://github.com/KhronosGroup/SPIRV-Cross/files/3529798/tofile.zip)
Doing:
```
spirv-cross generated_1.opt.spv --output temp.frag && glslangValidator temp.frag
`…