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Suggestions to improve recruiting:
- Every time you recruit a player, others may disappear
- Multiple stages that reveal more and more about players, could change prices
- Sort players by price (?)
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It will be great if you change the order of tags in the Recruitment Calculator to match the game.
I beleive it should help alot in tag serching, especially for the most common ones.
I wrote out al…
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Deliverables :
Illustration Graphic on the Architecture for ChatRnD.
Textual description and explanation on each role and the expected behavior
Currently we have been thinking to have architectu…
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**[Original submission](https://gna.org/bugs/index.php?16006)** by seahen on 2010-05-08
Wesnoth could provide more challenge, variety and replay value if you got a different set of AI opponents, each…
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### Describe the bug
The game always slows down the longer I play, due to my massive hoard of items. Or so I thought. Turns out that's not the case.
I have modded armor equipped, and when I drop…
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Using build 0831 every time I try to start a Lab Escape from the prison cell I get the error message:
Unable to generate a valid starting location Experiment Cell [sloc_lab_escape_cells] within a r…
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The description is not comprehensive enough. You should include summaries of different tables in your dataset
3.1 are you going to create a geographical heatmap? Did you check the distribution of cou…
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# Done
- For last week, see [this](https://github.com/ai-se/build_prediction/issues/1)
- Spent 5 days in California for a recruitment conference, so not much done this week
# Doing
- Using cross-val r…
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### Introduction
If you have tried building a blog from scratch by writing the server-side code and then integrating it with the client side you can tell how much time and effort is required to compl…
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**Edit** Decision: Yes, always be recruiting.
@jhfoo asked
`when is your recruitment closing? Feels only then can we have an inclusive convo` and
`How many are you looking to bring in?` aft…
koobs updated
3 years ago