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When I click No Arms it jumps to the Entity Specific GUI
https://user-images.githubusercontent.com/46740577/198432184-4e1d6a5c-5d79-4867-a06e-e90f1bc19e12.mp4
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ROS2 Controls is very elegant and convenient, and I’ve deployed it on multiple robots. However, as I gradually add more hardware, I’m encountering some programming issues.
Currently, I’m facing a v…
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We noticed that a lot of time the arms start shaking instead of a proper movement.
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This is Figure 10 from Dame 1986:
![image](https://cloud.githubusercontent.com/assets/679378/7263421/566b8a36-e84f-11e4-8f03-4958da12b5b5.png)
can we make images like this, but
- (a) using my catal…
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I love the Lo-Fi nature of this project. Has there been any effort to use 3d printed parts for added stability?
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Let's work on this after basic structure and pot values are good from merging #113.
We would like some commands to move the arms to some certain positions, using pot values.
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Hi, Would you please add Arms Index (TRIN) as an indicator?
* [definition is here](https://www.investopedia.com/terms/a/arms.asp)
* [python code](https://blog.quantinsti.com/trin/)
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Windows, retroarch, vulkan, last core update.
In the games Gigant Arms and Zangeki Warp, if you lost a life, the game freezes the screen
Tested several times with different options enabled on th…
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### Description
The aws_mwaa_environment resource has as one of its attributes a way to get the ARNs of the log groups it's outputting to. However, many other resources that work with CloudWatch (l…
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**Description:**
When the wipe happens to Kologarn, the arms should respawn only if dead.
**Current behaviour:**
Arms spawn no matter what when you die to Kologarn. This means if you wipe 5…