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Compiling shaders every time is inefficient. Let's store the initially baked shaders in a designated ThorVG folder and reuse them.
- Accessing the application's designated local folder is needed.
…
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### Describe the bug
For some reason hammer assigns wrong cubemap texture for the rest of cubemaps.
In the game it looks fine, except the other issues I have reported.
### To Reproduce
1. Create a…
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Hey,
I'm not yet familiar with the codebase. Still, an idea struck me - we can extract all dialogues in plaintext from the localization files, build a dictionary ``, and generate the VO via ElevenLab…
lofcz updated
6 months ago
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So i made a wiggle bones IK Rig, but i cant bake the wiggle since it will ruin the IK animations. Is there a way to render the realtime wiggle bones instead of baking them, or atleast a fix to my prob…
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I'm planning to deploy using centos, but so far it seems to be only half done?
docker-compose up -d can't find the configuration to save data (redis and psql)?
Also, I configured the .env r…
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In the video tutorials the baking video is referenced but i cannot find any links to that video, since they are all unlisted i cannot search for it either.
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When I press Bake, Blender 4.0 Crashing on the second image. I tried changing other maps thinking they causing the issue but no, The first image baking perfectly and for the second map, Blender crashi…
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### Current
There seems to be no way in current hcl bakefile syntax to mark a variable as required. There is a way to specify defaults:
```
# docker-bake.hcl
variable "TAG" {
default = "latest"…
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### Tested versions
- Reproducible in: 4.3.beta 92c8e87cd
### System information
Godot v4.3.beta (92c8e87cd) - Fedora Linux 40 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForc…
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### Environment
* Python version: 3.11
* cookiecutter-nautobot-app template version: 2.0.0
### Observed Behavior
```
docs-1 | DEBUG - Running 1 `page_content` events
docs-1 …