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```
Some games have graphics issues - for example Cosmo Police Galivan II, see GIF.
Those issues are fixed by the accuracy profile - which is currently not
supported in Bizhawk.
Grouchtart approved…
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I'm not sure how difficult it would be to add, but it would be quite nice.
Widescreen works for both Mode 7 and sprite-based games:
https://www.reddit.com/r/emulation/comments/bmc9t9/bsneshd_beta_5_…
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# Rewind Preset: Set per system / core
We need a list of emulators and cores that support rewind.
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bd8e94a implementing SameBoy for SGB emulation was written in such a way that copyrighted binaries are baked into the bsnes codebase. CasualPokePlayer noticed that in BizHawk's recent bsnes update the…
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So Super FX has a feature which allows you to expand ROMs to 4MB or 8MB. Unfortunately, the only emulator that supports this is BSNES+. This is very limiting as there exists a special Yoshi's Island l…
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At bike selection screen, choose an option...
![image](https://user-images.githubusercontent.com/53529402/131394780-99dff19f-0a5e-4f82-9583-1543c4d956f8.png)
and push the **A** button - the col…
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Hello i am new here but i am just in huge love in HD resolution, RBG Upscaling etc =)
And i am dream to see texture filtration to be implemented
something like this
https://www.youtube.com/watch?v=…
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bsnes: https://github.com/bsnes-emu/bsnes/commit/6fc6bf14a39d32dab69c4f9687a81df26d412758
https://github.com/PeterLemon/SNES/blob/master/CPUTest/CPU/MSC/CPUMSC.sfc
This rom has a test for the sn…
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So our usage map import works great for main CPU
In the BSNES "-usage.bin" files output though, it contains usage info for all of the various kinds of CPUs.
Right now we're just reading the firs…
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Would it be possible to implement blargg's ntsc filter into bsnes itself like genesis plus gx does? I get better multipass shader results when I'm not also throwing an ntsc shader in the mix, and blar…