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--bake-texture option doesn't work with gpu. without that option it works. here is the error message:
```
(newtest) andy@andys-pc:/mnt/c/Users/andy/OneDrive/Documents/GitHub/TripoSR$ python run.py…
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Not sure if this is related to the Windows 11 problems I reported a while back. I'm now trying to run diligent with the imgui docking branch and I have successfully implemented the extended imgui rend…
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**Describe the bug**
I believe the feature check code for Direct3D12 is mis-using the API.
See the code around https://github.com/bkaradzic/bgfx/blob/0b73e8c7e22a2876a8979a4dd9b77d0686058090/s…
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I get this errors when build `Direct3D12` renderer with `clang` on Windows:
```
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822\include\memory:3179:27: error: inval…
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[Marketplace](https://marketplace.xbox.com/en-US/Product/DOOM-3-BFG-Edition/66acd000-77fe-1000-9115-d802425307f1)
Tested on (https://github.com/benvanik/xenia/commit/f2ad6b8cb8748db78781db914cd…
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The SDL_Render backend has "direct3d", "direct3d11" and "direct3d12".
The SDL_Gpu backend has "d3d11" and "d3d12".
I propose to rename the gpu backend names.
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### Describe the bug
When opening the journal screen, especially for the first time in a play session, an error message will appear mentioning `requested mission with uid `[id]` does not exist.`. …
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Hi,
I am trying to run MonoGame on top of Mono x64 on Windows. I get an error in SharpDX though that the creation of `SwapChain` fails with an invalid call.
To exclude MonoGame I managed to reproduc…
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## Bug description
At this time, the WSL2/WSLg D3D12 hardware acceleration does not work out of the box due to library problems, even though the mesa.drivers package does have D3D12 support enabl…
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`MESA_GL_VERSION_OVERRIDE=4.5 SIBR_viewers/install/bin/SIBR_gaussianHierarchyViewer_app --path ${DATASET_DIR}/camera_calibration/aligned --scaffold ${DATASET_DIR}/output/scaffold/point_cloud/iteration…