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### Describe the bug 📝
The situation : I have an ifc with inside an ifcDocumentReference entity and some ifcElements related to it with an ifcRelAssociatesDocument association.
I want to delete th…
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### Which component should be improved?
Entity
### Describe your feature suggestion in more detail
A brush entity that allows you to emit particles over a volume rather than a singular spawnp…
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### System Health details
## System Information
version | core-2024.10.4
-- | --
installation_type | Home Assistant OS
dev | false
hassio | true
docker | true
user | root
virtualenv | false…
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https://github.com/SuperV1234/ecst
Header only!!
But requires boost hana (also header only!!). Is that easy to model in conan?
I'm using linux clang 3.9 (but it's header only, so it doesn't matter,…
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Hello, hope you are doing well.
This issue is about the discussion of a potential new query type OneOf.
I am willing to create the pull request for this feature if it's desired, I'm creating an is…
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## What problem does this solve or what need does it fill?
The documentation of `QueryBuilder` claims it can build a `QueryState` at runtime. However unlike `QueryState`, the builder retains a refe…
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Inspired by #2, the panel visibility and position should be persisted within a save game. This will require storing the values in a serializable entity (or component?) in ECS, that could then be autom…
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*As an admin I want to add new entity types to the system in order to adapt the software to our project's evolving processes.*
Other parts of the Setup Wizard / Admin UI allow to change the data st…
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See PR: #11
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## What problem does this solve or what need does it fill?
A `StateScoped(SomeState)` entity might have a component that triggers `OnRemove` observers. However, any side effects of those observers …