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We have following exception after upgrade to latest version of Jenkins:
ERROR: Publisher hudson.plugins.cigame.GamePublisher aborted due to exception
java.lang.NullPointerException
at java.util.Link…
timja updated
10 years ago
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### Actual behaviour
When running all Play Mode tests in sequence, then there are test failures. But when executed one after another, then they finish successfully.
This is because Unity does not …
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It seems that this is possible via command line arguments. Is it possible within a github action?
This might be helpful: https://github.com/marketplace/actions/unity-builder
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I get "Exception DSI" when Loading bar gets to 100%, i tried with latest (940b926) CI build and with 1a8174b CI build (however, at that one, loading bar only reached like 75%)
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**Description:**
When I launch the game from the editor, the events work as expected. However, when I export the game, the game launches but nothing works.
**Error messages:**
On M3 Pro Mac I …
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I think we can implement them:
- just start the game with `pacmacs-start`;
- replay some test case with `pacmacs-left/right/up/down`;
- quit the game with `pacmacs-quit`;
- assert the game state.
Th…
rexim updated
8 years ago
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**Is your feature request related to a problem? Please describe (REQUIRED):**
As far as I understand deploy different app from one source code is possbile with --settings flag of bob. And if i need t…
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tests broke after #56 and didn't get caught cause we're not using any CI. Would be cool to have a minimal integration but I'm not sure how long it would take to run since it includes circom compilatio…
okwme updated
3 months ago
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Wikipedia references:
* https://en.wikipedia.org/wiki/Continuous_integration
* https://en.wikipedia.org/wiki/Build_automation
* https://en.wikipedia.org/wiki/Monorepo
Jenkins and Travis are …
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**Describe the project you are working on:**
A 3D spaceship/spacebase building game (think Space Engineers)
**Describe the problem or limitation you are having in your project:**
The more cod…