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I've switched to Jolt physics in my current project to test it out, and immediately noticed that **is_on_wall_only()** would not behave like it would in the default physics version. All Jolt 3D settin…
Deltt updated
4 months ago
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## Problem
When computing the signed distance in the narrow phase convexity based algorithm, FCL first calls `__ccdGJK` [function](https://github.com/flexible-collision-library/fcl/blob/master/includ…
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### Godot version
v3.4.2.stable.official [45eaa2daf]
### System information
Windows 11, GLES3, RTX3060TI [511.23]
### Issue description
At the moment the rigidbodies contact, suddenly the perform…
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Can you add some collision detection algorithms (something like https://github.com/vrld/HC)?
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In moving into Eigen-compatibility, it seems that former floating-point values were all moved to scalar type `S`. As a simple way forward, it's a logical thing to do. However, not all values *benefit*…
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### What happened?
I'm getting the following error message from somewhere deep in my code:
```
RuntimeError: Error with configuration
Original error message: bazel-out/k8-opt/bin/external/fcl_…
cohnt updated
6 months ago
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This looks super interesting and I don't understand much of it, but let me know if you'd like any help packaging it for distribution. I _do_ understand that :smile:.
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### System info
```plain text
Loaded config
Detected settings.json entry
Using window provider GLFW
Loaded PyUn…
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A set of import data files should be collected for test and demonstration purposes.
GSI, IDX, JOB/ARE, M5, SDR33, ...
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Hello,
first of all, I want to say a big thank you to danfis for the library.
I am completely new to the library and want to start to use it. I already installed it and I am trying to compile the e…