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Followup to https://github.com/Abb4/earie-treasures/pull/30, specifically https://github.com/Abb4/earie-treasures/pull/30#issuecomment-1676478024
Broader Discussion and problem statement: https://g…
Abb4 updated
10 months ago
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Our unit test coverage is currently fairly low. We'd like to increase our unit test coverage; any help is welcome.
**Interested in writing new unit tests?** See the [unit tests documentation](https…
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Obviously I'd like to not make every user rely on downloading some guy's fork of Godot to use this extension. However, this is not feasible right now. This issue is blocked by:
https://github.com/g…
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### Tested versions
- Reproducible in: 4.3-beta2
### System information
Godot v4.3.beta2.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Ti (NVIDIA; 31.0.15.5244) …
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https://github.com/godotengine/godot-git-plugin/wiki/Git-plugin-v3#faqs
From my testing, the line
> "Note the `git@github.com:/.git` format in the remote URL."
Should have the : changed to a /
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Explain the context of the issue, what is being addressed in detail.
## The goal
- [ ] Board Input normalization
- [ ] Look into weight standardization https://arxiv.org/pdf/1903.10520v1.pdf
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### Describe the project you are working on
Retro FPS with lots of enemies active at once.
### Describe the problem or limitation you are having in your project
Updating 100+ enemies every ph…
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### Describe the project you are working on
An Squared-Grid Isometric Online RPG
![image](https://github.com/godotengine/godot-proposals/assets/4398470/425c0320-f908-4c25-8970-3ed13db73d33)
#…