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ironwails menu system uses individual images for its new menu elements
having a menu like ironwail would allow total conversions to better support yalls menu
example [LibreQuake](https://github.co…
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starting ironwail from cli with the `-game ` option will create an empty directory if mod name doesn't exist.
Maybe print an error message and don't start or fail back to ID1 *and* don't crea…
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When playing Quake Enhanced, Scourge of Armagon, map `hip2m4` the end gate of the level has checkered/missing texture, as seen on the screenshot. My `hipnotic`'s `pak0.pak` md5sum is `a9e2a6e544da7f50…
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From a vkQuake-vso reported issue:
Hello,
Good job on keeping vkQuake alive! I use your port as my main quake engine, together with Ironwail.
Is it ok if I report vkQuake bugs to you here? If not…
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Linux Mint 21
Using GOG release of Quake 2
Also tried Quake 2 RTX
https://i.imgur.com/dxHLSXE.png
![image](https://user-images.githubusercontent.com/94876428/187682338-4d0c7f65-004d-488e-870e-…
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When playing Quake Enhanced, Scourge of Armagon, map `hip2m4` the end gate of the level has checkered/missing texture, as seen on the screenshot. My `hipnotic`'s `pak0.pak` md5sum is `a9e2a6e544da7f50…
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this [map](https://www.slipseer.com/index.php?resources/a-day-like-no-other.372/ ) has def. a few issues
```
map maj
Mod_LoadTexinfo: 34 texture(s) missing from BSP file
```
but quite ofte…
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Would be a nice addition to have a QuakeWorld-style HUD option to round out the set of layouts.
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[The Immortal Lock](https://www.slipseer.com/index.php?resources/the-immortal-lock.371/) mod crashes to desktop when you enter the first level (after start). I'm using the latest master.
Apparently…
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**Describe the bug**
vkQuake aborts with the following assertion failure:
```
vkquake: ../Quake/pr_edict.c:74: ED_Alloc: Assertion `e->next_free == NULL' failed.
```
**To Reproduce**
I can con…