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Not sure what I'm doing incorrectly, I've disabled csrutil and followed [these](https://comsysto.github.io/Display-Override-PropertyList-File-Parser-and-Generator-with-HiDPI-Support-For-Scaled-Resolut…
ghost updated
2 years ago
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### Godot version
v3.5.1.stable.official [6fed1ffa3]
### System information
Windows 11 set to 150% scaling on a 5120x2160 display.
### Issue description
By default, when I test a scene …
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There doesn't seem to be a way of creating/setting a HiDPI cursor
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I cloned your project and run `make` and I was left with this epileptic bug :
![Apr-20-2021 12-23-23](https://user-images.githubusercontent.com/5607736/115380907-57508c00-a1d3-11eb-9fac-b5c2bef4ff…
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## What just happened?
When HiDPI is turned off in Preferences, the viewer fonts become very fuzzy.
See the two attached images for a sample of HiDPI off & on.
The same difference can be seen…
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**Describe the bug**
The attached code should render 2 rectangles with the same border width.
On Linux the outer rectangle is cut off (which is IMHO correct), but on Windows it is visible. On Window…
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I'm seeing white lines between tiles on mobile Firefox (Android). Haven't reproduced on desktop or mobile Chrome.
| Test app | Official demo |
| --- | --- |
| ![photo5865978282208507312](https://…
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After going through the process, the new resolutions appear in RMD but I can't click on them.
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I know it is discussed before.
Could you bring back HIDPI for 1680x944 ?
I think it is the best resolution for our screen , even if there are glitches at boot.
Thanks in advance.
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Showed up after I enabled desktop scaling. Talked to whitequark today and was able to get some insight
TLDR:
* Main tracker: https://github.com/Leaflet/Leaflet/issues/3575
* Highly related: h…