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Hi @noeperez @roberottt,
I'm trying to add a new model to a simulation. Here are the steps I've completed so far:
- built it via `MakeHuman` app
- animated in `Mixamo`
- exported to `.dae` and `…
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Humans exported by massproduce for poses other than the default tend to have horrible mutations.
To see what I'm talking about:
Open MakeHuman 1.2.0
Switch the pose to fight03 (shows it particular…
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This project could really use some basic docs regarding what versions of MH and Blender it's intended to work with.
**1. The MH addon:** MH 1.2 already has an mhx2 export function, so is it safe to…
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Currently I've been running a version really similar to the makehuman-example repository provided, and I've had issues where when making a constant amount of modifications to the body, the webpage wil…
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I want to use the avatar made by me .
I installed Make Human and FACS Human plugin .
However there is a lot of choices (for example , bone type) .
For my reference , I want to know what setting do…
l-h-e updated
4 years ago
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After I download community assets such as eyebrows and return to the modelling tab, the downloaded items do not appear and the GUI freezes.
I am running make human 1.2.0 on M1 MacBook Pro.
This …
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**Describe the bug**
The **measure** option in **Model** section does not show anything.
**Screenshots / logs**
**Platform and versions**
- OS: Mac
- Version of Blender: 3.6.2
- Version…
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Hello,
This Idea for character animation without rigging or bones. The idea created by pixar studios called character articulation through profile curves or Curvenent.
They have been released the…
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Looking at the pilot models from various angles, they look too big compered to real life pilots sitting in the cockpit. Maybe reducing their size by 10% will help. Note that the models currently aren'…
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System: Ubuntu 20.04
```
sudo appimage-builder --recipe AppImageBuilder.yml --skip-test
```
```
INFO:main:Running main script
INFO:main:Running apt deploy
INFO:apt:apt-get update
Get:1 htt…