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## Describe the bug
In Pixelart there are small textures like 64x64. Blender by default make them blurry so in node editor interpolation has to be changed from default linear to Closest - OK.
In V…
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## Description
Use this runbook if: a Vet Centers, Mobile Vet Centers, Vet Center Outstations is flagged as New, OR if an existing facility is flagged as New with a new Facility API ID. (This may hap…
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## Description
Use this runbook if: a Vet Centers, Mobile Vet Centers, Vet Center Outstations is flagged as New, OR if an existing facility is flagged as New with a new Facility API ID. (This may hap…
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NullReferenceException: Object reference not set to an instance of an object
FigmaImporter.Editor.FigmaNodeGenerator.AddFills (FigmaImporter.Editor.Node node, UnityEngine.GameObject nodeGo) (at Asset…
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Two questions about the node editor:
1. As far as I can see, there cannot be two or more inputs to a node. I mean, I can draw only one line as an input, so the input cannot come from two or more di…
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### Context
The AppEx team has taken the existing developer console and updated it to use the more extensible [Monaco](https://microsoft.github.io/monaco-editor/) editor. Since it is easier to change…
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### Describe the project you are working on
A very simple case study of [Boomshine](https://www.addictinggames.com/strategy/boomshine), a 2D arcade-style game where you create chain-reactions on scre…
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Platform: Windows 11
Created a DialogueTree node in the editor in a scene. Added code to start the dialogue and display text. Went back to the editor after some time and switched back into the scen…
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用新版本得amis-editor yarn dev得时候报这个错误,帮忙看看什么原因导致的?
TS2345: Argument of type 'typeof SchemaRenderer' is not assignable to parameter of type 'ComponentType'.
Type 'typeof SchemaRenderer' is not assignab…
shudj updated
2 weeks ago