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With openexr 3.2.0, the OpenEXR.Iex test is failing on musl libc
I identified https://github.com/AcademySoftwareFoundation/openexr/pull/1364 as the cause.
Build log: https://termbin.com/de0u
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Hi !
Thanks to every one who was or are involved into Luminance's development. We're founding a NGO and we can do it on a shoestring thanks to people like you.
We are using Luminance to create HDR…
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My understanding is that the internal memory structures in OpenJPH use 32-bit values to store image samples and wavelet coefficients. Depending on various factors (color transform, number of decompos…
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```
/opt/x86_64/var/macports/build/_opt_x86_64_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_graphics_openexr/openexr/work/openexr-3.1.7/src/lib/OpenEXR/ImfDwaCompressorSimd…
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Hi Alban!
There's an urgent need for a new package release, we get frequent bug reports on this binding in the main OpenEXR repo, even though we are unable to resolve issues there, and must refer …
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MSVC2017 has built-in cmake support. However, trying to build with it gives the following error:
```
[1/138] cmd.exe /C "cd /D C:\Users\mpharr\CMakeBuilds\1c905534-0e64-0432-a8c5-adafba35f18f\…
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**Describe the project you are working on:**
Trying to provide a clone of another game (MU).
**Describe the problem or limitation you are having in your project:**
The original game uses BMP and …
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KImageFormats adds support for multiple image formats such as `psd`, `jxl`, and `avif`.
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### Description of the bug
I'm trying to build PS from sources on Fedora 38. During `make` stage I encountered with next error:
```
[ 80%] Building CXX object OpenEXR/IlmImf/CMakeFiles/IlmImf.d…
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Since OpenEXR 3.0 IlmBase is were included in OpenEXR and the library has been renamed, as of 3.0.x it has now been split off into a separate library Imath (yes very annoying).
FIeld3D should be up…