-
```
It would be nice to have the possibility to link certein fields to certain
rigid bodies. Maybe this can be solved through sets?
```
Original issue reported on code.google.com by `mmkp...@googl…
-
Are spring connections supported? If not, that would be a nice addition.
Their action would simply result in a force proportional to the relative displacement of two points.
Thanks!
-
## Description
@TobiaMarcucci ran into an issue when working with `RigidBodyTree` where he had some expressions that depend on just `q` (e.g. `massMatrix`), and others that depend on `q` and `v` (e…
-
```
It would be nice to have the possibility to link certein fields to certain
rigid bodies. Maybe this can be solved through sets?
```
Original issue reported on code.google.com by `mmkp...@googl…
-
Run an example like this:
```
RUST_BACKTRACE=1 MTL_HUD_ENABLED=1 cargo run --example cubes
```
Press `cmd+q`. See the stack trace:
```
2024-07-06T05:23:01.045525Z INFO bevy_render::render…
-
```
1) Breakable constraints! (yes I know this is *somewhat* possible to do already
in Maya, but you have to use MEL which is slow, especially when you are
iterating through 20k objects in your sce…
-
```
It would be nice to have the possibility to link certein fields to certain
rigid bodies. Maybe this can be solved through sets?
```
Original issue reported on code.google.com by `mmkp...@googl…
-
I'm trying to integrate a rigid body problem using the implicit midpoint method:
```
using RobotDynamics
using Rotations
using StaticArrays, LinearAlgebra
# Define the model struct to inherit…
-
Hi,
I'm noticing an issue in how Brax handles contact in both the `pbd` and `legacy_spring` dynamics modes, where **both the auto-diff computed gradient and the numerically-estimated gradient** wil…
-
```
It would be nice to have the possibility to link certein fields to certain
rigid bodies. Maybe this can be solved through sets?
```
Original issue reported on code.google.com by `mmkp...@googl…