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### Tested versions
- Reproducible in Godot 4.2.2-stable, 4.2.0, 4.0-stable, 4.0.rc1
### System information
Mac air m1 - Godot v4.2.2.stable.official [15073afe3] - Vulkan (Forward+)
### Issue …
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### What happened?
I'm using DH, iris, but this shader will report error, and cannot be loaded
### Minecraft Version
1.20.1
### Which shader mod are you using?
Iris
### Shader mod version
1.7.1…
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By Beglas request ill leave this here:
In order to reduce the memory footprint (esp. on the GPU) we might utilize geometry shaders to render cubes from points.
NOTE: I have no idea about the performa…
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so you can shade a page (or region) with a one-liner:
osnr updated
44 minutes ago
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Hi, I really like this package, easy to use and to set up, is there a possibility to use custom vertex shader, or at least include my own model matrix? I think it would be really helpful and will expa…
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### Description of the bug
When I log in to Prusa Connect in Prusa slicer, error is printed in terminal and empty only screen is shown when accessing Prusa Connect in menu bar.
Log in is successfu…
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@mrayy thank you for this great plugin. It works very good.
I have a problem in video quality by using default I420 converting you provide within plugin.
So i decided to use RGB format, Can you add …
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Referencia: https://godotshaders.com/
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Since using BSL shader is possible and it offers support for Distant Horizons, could it be used? Right now the LODs generated by DH are not generated, so I suppose it has something to do how the maxim…
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```
[mvk-error] SPIR-V to MSL conversion error: Argument buffer resource base type could not be determined. When padding argument buffer elements, all descriptor set resources must be supplied with a…