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Hello,
I use 200% display scaling on my screen and I see that Tidal window is not rendered at the correct resolution. I add a screenshot to show the difference in sharpness with Firefox.
![Scree…
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This is the file from potplayer please conver it to glsl
[SharpenComplex2.txt](https://github.com/bloc97/Anime4K/files/7352672/SharpenComplex2.txt)
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In the investigations into #276, we have discovered that with `lovell/sharp` library, sharpness processing doesn't work as expected. While previously with `lwip` it was a linear scale 1-100, it is now…
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Unfortunately this script seems to somehow interpret the reality capture scene bounding box in such a way that instant-ngp renders it as geometry, making the actual scene completely illegible.
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### Details
The inclusion of a shader parameter similiar to [CSGO's $pointsamplemagfilter shader parameter](https://developer.valvesoftware.com/wiki/$pointsamplemagfilter), which disables filtering f…
rmod8 updated
2 months ago
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Consider the following sword:
```
drop: DIAMOND_SWORD@!DAMAGE_ALL#5,FIRE_ASPECT#2~&6Angelic Ray
```
This drop gives a diamond sword named Angelic Ray (gold color) with sharpness I. That's becaus…
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Often camera trap images are not well exposed for the target animal. Being able to adjust the image brightness and contrast, (and maybe color?, sharpness etc) could greatly aid users in being able to…
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In scaler and line multiplier mode, with no filters applied, the image from the Legacy AV in can be a bit too sharp, and has some "ringing" around color borders and object edges. It would be great to …
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Hi,
on my single payer world with Strength 2, I am missing 3 damage points on netherite swords, axes and also on the vault axe I am using. It lokks like the added sharpness V book doesnt add the 3 ex…
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Musket with Bayonet deals 16 damage when firing, but Gunner deals 8 damage when firing Musket with Bayonet. In addition, the Sharpness curse does not affect Gunner's damage when using the Musket with …