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* Current workaround is to create an intermediary child game object and use that as a pivot
* Local vec3 translation
* Offsets scaling and rotation
* Dynamic property, get/set/animate
* Should not…
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**Is your feature request related to a problem? Please describe.**
Sometimes sprites overlap in a way which is not intended (I think based on the y axis)
**Describe the solution you'd like**
It w…
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### Description of the feature you're suggesting.
I would like to request a JavaScript API for opening a bitmap format representing graphics and for drawing them to the screen. This is a powerful and…
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**Describe the bug**
Odamex's strict preference for red pallet blood splat (BLUD) sprites causes many (including chex.wad's) to not display
**Build that the bug occurred in**
v0.8.0 (at least)
.…
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@Branikolog
In Heroes 2, there are a lot of small graphical flaws.
Some of its flaws are present in fheroes2.
I haven't compared to see if they are all present in fheroes2.
For example, for sm…
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Just like in the title.
Only sprites go darker, but not the maps.
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### Problem Description
wanted to see if the game sprites were optimized to save space and run better
### Related Issue Links
here's the app i used to optimize most of the images (used an online op…
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making 4 trophees for the stacking game
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**Is your feature request related to a problem? Please describe.**
We are frustrated when we don't have more colors to use in the sprite editor
**Describe the solution you'd like**
We want custom col…
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We are missing a few wall sprites. This is an incomplete list
Timegreen's "zeldalike" icebox ridge walls, used to show unclimbable cliffs.
~~The "reinforced rock" walls (red rock walls with metal st…