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i aplogize for creating an "issue" for this but this seems to be the only logical place. basically i am trying to export these green army men figurines so i can print them. i think i found their locat…
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Recently I've bumped into issues trying to display a textured mesh in visualizer. The mesh was comping from a `.obj` file produced by [MVS-Texturing](https://github.com/nmoehrle/mvs-texturing). The vi…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
```
C:\Program Files\Microsoft Visual Studio\2022\Preview\Common7\IDE\CommonExtensions\Microsoft\CMake\C…
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Hi Sir,
I think that my issue is related to platform, I mean ORK has some problem is ARM. Because the ORK can run on my x86 desktop properly, however, that happen in Tegra TK1 (ARM).
I post the gdb m…
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### Tested versions
Reproducible in: 4.3.beta [32eba1ee1]
### System information
Windows 11 (10.0.22631), AMD Ryzen 9 7940HS
### Issue description
When importing pretty much any texture…
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Some issues left to deal with
Coding style:
- The code is rather unreadable, blocks are not visually separated by indentation levels, lines are divided into several lines unnecessarily (hey we hav…
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## Problem
I am frustrated with the options for mesh import formats irrlicht provides, mainly the animated ones (.b3d, .x, .ms3d, .md3, .md2).
Most, if not all, of these formats are very outdated…
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What is the possibility of developing a new widget that fires up when a specific file is dropped in the workspace, process the file, convert it to another format and finally pass it to another widget?…
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In Issue #310 I am working on importing cross sections directly into Cura sans 3D triangles. By cross sections, I specifically mean 2D X-Y polygons with holes arranged in Z order; each cross section a…
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Sometimes imported model is too small, most of time it is too big...