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@constantinpape @martinschorb
I had another look at the code and I think currently for the `mergedGrid` we MUST require that all sources have **(a)** the same number of voxels in all dimensions an…
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Hi,@koide3
I am following the latest master branch.
It occasionally appear when utilizing fast_gicp::FastVGICPCuda.
Any advice?
thanks.
Full message:
terminate called after throwing an instanc…
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VoxelObject based on [VoxelEmbeddedMultiMesh](https://github.com/ClarkThyLord/Voxel-Core/issues/23) with the addtion data streaming.
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### Describe the project you are working on
A voxel-based game
### Describe the problem or limitation you are having in your project
In our voxel-based game, working with 3D volumes is difficult. S…
groud updated
3 months ago
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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/do…
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Currently the use of the space key isn't reliably working to activate/ stimulate a selected voxel within the containerized version of the interactive brain visualizer (powered by gazebo). It works, ju…
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https://github.com/liuziwei7/voxel-flow/blob/e796773c4a93ab5b8bf9671f0dd11b6ecfc12007/voxel_flow_train.py#L189
I am wondering why is_train=True when testing model.
I compared the results between …
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During a first exploration, it seems this is the right project to follow:
https://github.com/Zylann/godot_voxel
And his main developer is pretty active now, after 4 years working in the project.…
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In many voxel-based games, player equipment/armor exist (e.g. chestplate, helmet, leggings, boots).
This equipment differ from game to game, but are not supported in Nova yet.
I think this should be…
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Hi @cjue
I was trying evaluate the performance of PBA distance transform in gpu voxels with AN OLD GPU (GeForce GT 520MX) which has only 2.0 compute capability. (assuming gpu voxels is compatible)…