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I'm trying to query GoldSrc master server and get a list of game servers using Java.
I used this code as in the example:
```
MasterServer master = new MasterServer("hl1master.steampowered.com:27011")…
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Similar thing seems to be happening with Vortigaunts as did with the headcrabs, though this time there's actual soundscript entries. Death is supposed to play Vortigaunt.Die from game_sounds.txt, aler…
ghost updated
10 years ago
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UTF8 symbols doesnt displaying correctly in HUD.
Client build:
```
Protocol version 48
Exe version 1.1.2.2/Stdio (valve)
Exe build: 13:14:12 Aug 29 2013 (6153)
```
Screenshot:
![hl1hud_bleatb](http…
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Some settings are shared between GoldSrc games. For instance, if you enable "Allow custom addon content" in Counter-Strike it will be enabled in Half-Life as well. Can it be separeted?
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Both HL1 and CS1.6 fail to install with the following message:
```
Assert( Assertion Failed: Failed to determine free disk space, error 2 ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_l…
flags updated
10 years ago
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HD Pack can't be enabled separately. When I enable HD models in one GoldSrc game, it's getting enabled in all other games on this engine.
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Just asking. Why Half-Life: Source and Half-Life Deathmatch: Source are seperated on Source engine? They are combined on GoldSrc engine and they are always sold as bundle so everyone has HL:S has HLDM…
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Hello,
In `steam-condenser/servers/goldsrc_server.rb` on method `rcon_auth` never set `@rcon_authenticated` to true, so we cannot get extended players list.
I have an idea how to check if authentica…
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Hello,
the pfnSetMousePos function isn't working anymore. We've set them to x=500, y=500, but the next call to pfnGetMousePos result is x=804, y=814.
![13 03](https://f.cloud.github.com/assets/38533…
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as we know there are not only one source game on Linux