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After building the latest files for this, and client and server dlls from [this repo](https://github.com/FWGS/halflife/tree/master) (as is linked), I expected to have no issues at all. How horribly wr…
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is it possible to multiplayer using xash3d and goldsrc?##
kuwoh updated
8 years ago
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This is seen right after the level transition after Resonance Cascade (c1a0e -> c1a0c). It can be reproduced very easily by using changelevel2 command to transition to any map which plays music at sta…
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In Source engine there's a in-game subtitle text box feature,which let non-english users also understand the plot when there's english voice only.However in Goldsrc there was not.So it's possible to i…
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Things:
-Ability to put multiple demos in and print the highest used fps, lowest used fps.
-Print everything you can possibly print for Goldsrc demos, very similar to this https://gyazo.com/b80350a4…
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Anything I hit in Half Life: Source will always make the sound of hitting metal, how do i fix this? It is killing my ear.
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Is the Source master server down?
I haven't been able to fetch servers since yesterday maintenance.
Always get timed out when trying to connect.
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GetHookChainReturn возвращает 0 если жертва умер от последнего урона. Это является нормальным ? Или это баг?
ghost updated
8 years ago
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I recently noticed that the input in Xash was different compared to the input in the original GoldSrc. Apparently, enabling v-sync seems to make the mouse input have a slight delay (or maybe it's just…
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I'll just be playing along just fine and my game will disappear. stdout.txt file in the /var/dumps folder shows this seg fault error.
/home/jeff/.local/share/Steam/SteamApps/common/Half-Life/hl.sh: …