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Hi,
It seems like the voxels are pretty low resolution (6x6x6) for objects? Are there particular reasons for this, and would it be plausible to re-voxelize to something higher like 64x64x64?
Tha…
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Hi! I was using your package for performing voxelization of several models and to perform distance computations etc. I would like to cite your package. Is there any DOI for this?
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If the procedural wing area is set large enough i.e. 8x8m^2 for Type A Wing, lift will not be generated.
Reproduce:
get fresh install KSP 1.6.1
manually install B9PW(0.90), MFI(1.26), FAR(0.15.10.0…
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I prefer to categorize this as "request" rather than "issue" because all stock parachute need special handing to work with FAR.
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Hi,
When I run codes below
```python3
import MinkowskiEngine as ME, MinkowskiEngine.utils as ME_utils
import numpy as np
coords = np.random.rand(10000, 3) * 100
feats = np.random.rand(100…
nbgbn updated
5 years ago
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The current master release and latest FAR has some issue with the meshs(?) when using FAR. I know it isn't designed for FAR, but I want to at least report it. Feel free to say you don't care.
[Ima…
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I basically using the point_cloud example with my point cloud input. I'm using OpengL for dsplay. Voxelization is successful but no surface is being rendered.
// CUDA render
PERF_PUSH("Raytra…
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Hi Loic,
Thank you very much for your great code and helpful answers.
I found a difficulty in reducing the number of points. The code runs well but it seems the pruning makes no sense. Also, constru…
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Even though 256³ will probably work for our uses, I'm still curious why the segment-based voxelization goes ka-boom on 1024³. Update: this also happens on the vertex-based voxelization. Also, it doesn…
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Might I suggest implementing a smooth voxel system? Transvoxel would be a good one to implement, as it supports Level of Detail with seamless transitions.
http://transvoxel.org/