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@YoheiKakiuchi
What's the difference between `make-msg-from-3dpointcoud` and `make-eus-pointcoud-from-ros-msg` ?
`make-eus-pointcloud-from-ros-msg1` is `sensor_msgs::PointCloud` version of `make-eus-…
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I want to convert the SMPL pose params(72) into a neutral pose. How can I achieve this?
Meaning, once I have a vector theta representing the 3D mesh for a human being in given pose, I want to now re…
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**Godot version:**
3.1 >
**OS/device including version:**
Linux Manjaro
**Issue description:**
I have a simple gridmap and kinematicbody, if my body stands exactly between 2 tiles with collis…
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As we don't have any syntax for vector and its variants, I think it would be nice to enhance construction syntax a little bit, to support short vector variant creation.
For example:
```
>> #[ui8!…
Oldes updated
4 years ago
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### Explain what you would like to see improved and how.
From https://its.cern.ch/jira/browse/ROOT-5157
Chapter on schema evolution support needs to be added to the Users' Guide.
For example base…
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Please provide as much as possible information to reproduce the issue.
Using the following system:
`Linux hasher 3.16.0-30-generic #40~14.04.1-Ubuntu SMP Thu Jan 15 17:43:14 UTC 2015 x86_64 x86_64…
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Review comment come from @anderslindgren-iar and Anders Berg(IAR) https://lists.riscv.org/g/tech-toolchain-runtime/message/344
> Vector Register Convention
Anders: The vector register convention…
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1. First, do a little reading on what the technique of *word embedding* is. Google and Wikipedia are as good a places as any to start.
2. Then, figure out how to make this work with the nltk package.…
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翰文大神,您好:
1. 我想设计和实现(包括很好的训练出),带有强物理一致(个人认为显式表示是必须的)的3D/4D的端到端的模型,我认为最终“理想主义”的输出不是图片视频或者独立立体对象和场景,二是一个2D(远景)+2.5G(中景GS-like,pose-sensitive) + 3D/4D(近景,动态可交互),并可以实时交互和双目渲染(给VR立体)。https://github.com/y…
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## What problem does this solve or what need does it fill?
It can be easier to reason about transforms in terms of spherical coordinates.
For example, say I want to position a camera facing the …
dmyyy updated
2 months ago