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Objects of arbitrary 3d models not locked to the world grid, unlike blocks.
* [x] Spawn entities
* [ ] Object model loading
* [ ] Save/load to disk
* [ ] Physics
* [ ] Behavior ("AI")
* [ ] M…
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### Godot version
v4.0.2.stable.official [7a0977ce2]
### System information
Windows 11, Core i5-12400F, RX 6600
### Issue description
When click the disk icon and select "Save As" in Animation Li…
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**Describe the issue**
The refresh rate in full screen mode with the resolution automatically set by UTM is restricted to 17 Hz causing extremely choppy animations. Changing the resolution to somethi…
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## I'm submitting a...
[ ] Regression (a behavior that used to work and stopped working in a new release)
[x] Bug report
[ ] Performance issue
[ ] Feature request
[ ] Documentation issu…
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Related: #528 (Warning flag `-Weffc++`)
> In file included from NAS2D/Resource/Sprite.cpp:11:
> NAS2D/Resource/Sprite.h:30:8: warning: ‘class NAS2D::Sprite’ has pointer data members [-Weffc++]
> …
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please
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- Cleaner UI (Java Swing is an abomination). Should allow
- Improved texture managmenet
- Animation timeline, like shown in the Hytales model editor
- Correct rendering of halftransparent and o…
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### Description
EDIT: This issue actually comes from `reverse_video_file`. See below.
I'm aware this is likely an `av` bug, but I'm filling it here because others might encounter it.
It seems…
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### Describe the bug
https://www.newgrounds.com/portal/view/498177?emulate=flash
Game doesn't seem to lock up when pressing play anymore on ng, but it still has issues.
1: The animations and soun…
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Hi there! I am seeing an issue where the `PluginSetIdleAnimation` function just does nothing.
1. Load an animation (i am using `PluginOpenAnimationFromMemory`)
2. set that animation as the idle …