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Thanks for making this nice App, it's a quite comprehensive option (compared to others) for controlling ROS-enabled robots from a Android device.
I have a weird problem on my Nexus5: When I command a…
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### `/viaversion dump` Output
https://dump.viaversion.com/555edfb230feb15f09ffe93d05dfe7b626759d36161a52d1f93c5fcb11577b4f
### Console Error
```
Put the mclo.gs link or text here.
```
### Bug …
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```
@EventHandler
public void onPlayerHandshake(PlayerHandshakeEvent event) {
if (event.getServerHostname() != null) {
hostNames.put(event.getUniqueId(), event.getServerHo…
ghost updated
2 months ago
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The ball velocity is a useful data that we need to have for some strategies like the goal keeper.
For now the velocity filter is not in use because the current implementation is this one : https://…
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### Tested versions
v4.2.1.stable.official.b09f793f5
### System information
Godot v4.2.1.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4080 () - A…
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Hello,
Thank you for making this public. I find the library very useful in my current research.
I found a couple of small bugs when testing the code.
1. I found that the velocity map wasn't s…
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When the cruise control function is active, the velocity must not change with uphill and downhill driving in the accuracy of the cockpit, i.e. within a +/- 1 km/h range on a 20 ms time frame.
Test…
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the floating base velocity is represented in the WORLD frame with `JointModelTranslation` and `JointModelSphericalZYX` as root joint
[ref](https://github.com/stack-of-tasks/pinocchio/issues/2177#issu…
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### Describe the bug
I use the same input file to run the RT-TDDFT twice, the program is abnormally interrupted at different MD steps, I suspect it may be due to memory accumulation that has not bee…
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### Description of the problem
Sometimes it's useful to change velocity of some entity, for example to immediately stop it. It would be nice to have that ability as a velocity setter (because we alre…