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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Godot users want terrain. Terrain will not be added to Godot, because t…
reduz updated
2 months ago
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
For large scenes, loading meshes (3D models) consume a lot of video memory an…
reduz updated
2 weeks ago
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### Tested versions
Reproduceable in v4.2-stable
Other versions not tried
### System information
Godot v4.2.stable.mono - Windows 11-22H2 - Vulkan (Forward+) - integrated AMD Radeon(TM) Vega…
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* make sure the sucker will be at same level with wooden block when pick up
here is the source code:
https://github.com/portgasray/ur5_vision_pick/blob/1e37910b3d95ca04b060c7577ff3f7c69c2cbf5c/ur5…
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First of all I want to say that this is a great toolkit and very helpful for quickly implementing techniques for selection and manipulation research in VR. Thank you for publicly sharing this toolkit …
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Bevy [supports importing via GLTF](https://bevy-cheatbook.github.io/3d/gltf.html) - which includes animations, textures, materials and a zillion other thing. To implement support for these through the…
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For the `Canvas`, a painting annotation can target the entire Canvas by `id` alone, without supplying a selector or `xywh` fragment shorthand. This is the 99.9…% use case for published Canvases. The i…
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An earlier issue ticket (#137) addressed baseline grid errors in Sentinel-1 Tops workflows. Similar fix to be carried over to Stripmap and potentially Scansar workflows. Below was the suggested soluti…
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**Describe the bug**
I was working on a storyboard. It was using a .fdx script as a template, and I was using the shot generator to create 3D models of the shots I wanted. Whilst working, my storyboa…
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### [UPDATE]
This is now in the [Unity issue tracker](https://issuetracker.unity3d.com/issues/android-player-freezes-when-reflectionhelper-getmethodid-is-called-on-classes-defined-in-a-higher-android…