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/cc @nesquena @timothy1ee
Completed (Optional) User can select custom tip amount if desired
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Andrew Lee via Inbox wrote:
> I can not seem to use the number pad for quickly selecting the fates' abilities.Is there a way to make the game recognize the numberpad keystrokes?
https://toytemp.zend…
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Step To reproduce
1. Create a custom post type and create some samples posts
2. install this 'page-for-post-type' plugin
3. Chose a page to use as archive in setup > reading
4. Go to selected page…
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It would be cool to implement your own logo choice directly from the game client, as it is done, for example, in CSS.
![17 1](https://user-images.githubusercontent.com/31417200/57551889-3e01fc80-73…
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### Describe the project you are working on
I'm working on a project to improve the usability of the Android Editor text fields in Godot 4.4. This enhancement focuses on adding a standard Android tex…
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From my experience using aerich in a production system, the current migration approach leaves much to be desired.
Here are my complaints with the current architecture:
- Using raw SQL is not datab…
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## Summary
Add user-configurable custom icons to the Performer Detail page in the `.name-icon` div based on performer URL domains, StashID Endpoint Names, and select performer detail-item attributes.…
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Chat Heads renders heads way better than server chat heads, and I'd like to have it render on placeholder (as well as adding rendering custom heads for system and bridged messages, but that's off-topi…
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It might be cool to add some custom lint rules to enforce consistency and/or good practices when using Bloc.
Some random suggestions and ideas (I haven't thought too long on these, some might be o…
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There’s a noticeable regression in Impossible Creatures. The game launches and plays normally, but when using the MANGOHUD=1 %command% launch option, the DXVK overlay, which used to work perfectly, no…