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Apparently there are no INI/CLI options to disable building of:
* vorbis-tools
* opus, opusfile, libopusenc, opus-tools
* lame 3.100
so they are always checked for updates even when you …
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### Description
See the log section. I describe why it fails and what I've tried.
### Package and Environment Details
* Package Name/Version: **qt/6.4.1**
* Operating System+version: **Alma Linux …
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**Describe the bug**
I am trying to use the Execute method but it does not seem to work for me, I am passing a command to remove the audio from a video:
` var result = fFmpeg.Execute($"ffmpeg -i ${V…
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**Godot version:**
Any version
**OS/device including version:**
Anything other than ios/osx
**Issue description:**
Godot's [Camera Server](https://docs.godotengine.org/de/stable/classes/class…
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I have just installed Neon. I m trying to run the example, but I see this error:
OSError: dlopen(/Users/Saeed/anaconda/envs/neon/lib/python2.7/site-packages/neon-1.6.0-py2.7.egg/neon/data/../../loade…
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Couldn't there be some kind of solution where the cinematics are converted from BINK in to a free format and allowed to be played in game?
ghost updated
2 years ago
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Hello motioneye works well on H3 devices (orange pi, nano pi etc).
What i would like to use is a [special version of ffmpeg that does hard-encoding on H3](https://github.com/avafinger/ffmpeg_cedrus…
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This won't be difficult to do. Even if it has to be cross-platform, meaning on our end multi-platform, we just include three different folders, with the three major operating system names.
The cur…
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```
What steps will reproduce the problem?
1. on ubuntu 10.10 fresh install
2. extract streambaby fresh to folder and then bash streambaby in terminal.
Shows up on TIVO
3. try to play video and get …
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When pulling the master branch it complains that WebEye.Stream.Win32 and WebEye.Stream.x86 is missing. I cannot seem to get the Native project to compile. I'm really looking for the Pause/Play funcito…