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I've recently found myself writing a handful of functions and guards that I think would be useful additions to Sourceror.
The motivation for this is to have a handful of primitives that allow you t…
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### Describe the bug?
Some of the color channel manipulation nodes lose color profile information.
### To Reproduce
* Create Multiply and Add nodes for a channel
* Create a color input for t…
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The `checkOverrides` function in `sort.go` is part of the "hot path" for redirection.
However, it does significant string parsing for each invocation. Switch it to pre-process all the overrides to…
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In step 2 of https://fedidcg.github.io/FedCM/#browser-api-rp-sign-in, it reads:
```text
If the size of options["identity"]["providers"] is not equal to 1, queue a global task on the DOM manipulati…
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Hi SMACC2 Team,
I have a question regarding the configuration of client behaviors to run sequentially within the SMACC2 framework. In an example case of a mobile manipulation task and I need to ens…
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Requirements:
- StoreVariant would need 'godot adoption' cases. That shouldn't be super difficult now that #8 is done, but it needs to be done.
- I have no idea how Packed*Arrays are kept in memory.…
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### Problem
To use `minetest.find_nodes_in_area` you have to first write the data back from voxelmanip before you can do more manipulations.
### Solutions
Add similar functionality to the voxel man…
kno10 updated
1 month ago
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# Handle
sirhashalot
# Vulnerability details
## Impact
The comment on [line 54](https://github.com/code-423n4/2022-01-behodler/blob/cedb81273f6daf2ee39ec765eef5ba74f21b2c6e/contracts/FlanBackstop…
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The big thing to figure out here is how the creation tools can / should work
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Hi, I found the code for real image manipulation is missing, do you have any plan to release it?
Thank you for the great work!