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Our new viz tool happily reveals that, in this game, the player planted sapling and when it teleported away to a floating item it suddenly was on level 18 instead of 17. This probably makes subsequen…
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# Compatibility Report
- Name of the game with compatibility issues: Microsoft Flight Simulator
- Steam AppID of the game: 1250410
## System Information
- GPU: R9 390
- Driver/LLVM version: 4.6…
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### Describe the project you are working on
A graphically stylised game that uses a lot of built-in mesh instances
### Describe the problem or limitation you are having in your project
A PrimitiveM…
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# Whitelist Request
- Name of the game to be whitelisted: ACE COMBAT™ 7: SKIES UNKNOWN
- Steam AppID of the game: 502500
## System Information
- GPU: GTX 970
- Driver/LLVM version: NVIDIA 396.5…
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Wanna see how many calories you've burned since booting up Beat Saber? How about the number of squats and spins in Pistol Whip? Aardvark offers a great way to track and visualize raw motion data so us…
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### What happened?
When switching to b3258, the SLOD2 models (not LOD or SLOD1) started sticking. None of the resources related to b3095 were changed. The problem is not affected by whether the mod…
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The intro was always relatively slow, but now I noticed it became even slower.
I bisected it to this commit:
f24a0266e91497ab0c118e76ba171c3d65ec9049 is the first bad commit
commit f24a0266e91497ab…
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When playing a trackfile after using the app in a sortie, the inputs I made were not executed in the track.
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OS: Solus 4.3
APU: AMD Ryzen PRO 4650G (Renoir with Vega iGPU)
Kernel: 6.3.6 with HDR patches from this branch https://gitlab.freedesktop.org/mwen/linux-amd/-/tree/amd-private-color-v2
Mesa: 23.0.3…
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Hi! I'm having an issue in my physics engine bevy_xpbd where convex hulls with large faces can return invalid contact manifolds, which produces very buggy and explosive behavior. This also impacts rap…