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I don’t understand the values for XTRA in the font. In practice it generates narrower instances than expected when compared with Amstelvar. I’m assuming we still use the gap between stems in H, in nor…
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Hiya! I've just started using Scribble and I love it, god this would have made writing lore books for my old pack so much simpler 😭
I was wondering if you'd be willing to add a config that hides t…
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### Describe the project you are working on
Core OpenXR support in Godot
### Describe the problem or limitation you are having in your project
Currently we are limited in our options to blend in sk…
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ArmorPaint.org - v1.0 alpha (2023-09-17) - 4c01293
Windows - Direct3D11
NVIDIA GeForce RTX 3080 Ti
Trying to import a .blend file into a new project; cube is removed but no meshes are loaded. Con…
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Hi, I want to ask you something about how to convert the '.fbx' model to the '.blend' model ChatSim supported.
I simply import '.fbx' to Blender and save it to '.blend'. However, I can not get the re…
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To make blended feature co-expression plots available, it may be useful to move them to an entirely separate plot type. This way, the user can enable the switch and enter two features in a specific wi…
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### Is there an existing issue for this?
- [X] I have searched the existing issues.
### Please describe the feature you have in mind and explain what the current shortcomings are?
Currently, …
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The menus can visually blend in with certain applications as there is no contrast to separate them, such as a border (or a shadow!).
Obviously this can be over come by setting a different colour for…
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Trying to use V7.0 GIMI Tools with Blender 4.2
When attemting to import \GI-Model-Importer-Assets-main\GI-Model-Importer-Assets-main\PlayerCharacterData\Albedo\, for example, I get no result except…
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Hi,
I would like to change textures (randomly or via a png file) of the various objects in the scene (eg: before every new episode).
I managed to change the `base_color` but when I change the te…