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Hi,
Would it be possible to not only return the data but also the number of repaired errors?
That way, for example a communication-channel can switch to a lower bitrate if errors are detected.
ghost updated
4 years ago
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```
Game version: 0.95
Operating System: Win 8
Java runtime version: build 1.7.0_25-b17
Installed using the Launcher? no
Game language : en
What steps will reproduce the problem?
1. Openin…
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Blocks.prototype.perfectScale = function()
{
if (!this.div) {
return;
}
var xMin = null, xMax = null;
var yMin = null, yMax = null;
for (var k in this.blocks) {
…
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Scylla version (or git commit hash): master(4160b3630d839320724a3fb613199cf9f13a2882), 3.2, 3.1
All log messages from row-level repair should mention the `repair_meta_id` they belong to. This would…
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repair and restoration curves are going to follow the same expression based format which entails changes on how we preview them.
Plotting serivces will need to consume those equations and generates…
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[Project board link](https://github.com/orgs/k8ssandra/projects/8/views/1?pane=issue&itemId=13951894)
API responses are returned in json format with the exception of the first two lines.
For example:…
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This allows you to translate from the names Stan uses (like `theta.1`) to those Posterior wants (`theta[1]`).
This function exists (privately) in cmdstanr, and is currently very simple:
```R
re…
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Had a starbase that had 80% damage, and was repaired to 100% the next turn.
In this game I was CA, and didn't have ISB.
From the stars helpfile:
![image](https://github.com/sirgwain/craig-stars…
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- The rubric seems to indicate that only the winter quarter plan should be presented, but in the main description it says to give plan for remaining weeks in the course. I also verbally told some grou…