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Error:
File "C:\Users\tom_v\miniconda3\envs\BioToHydrow\lib\opensim\actuators.py", line 4802, in run
return _actuators.PolynomialPathFitter_run(self)
RuntimeError: std::exception in 'void Ope…
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```
What new or enhanced feature are you proposing?
I am proposing that you can try to make the game look as close as possible to
call of duty multiplayer or combat arms since it is online and multi…
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```
Please describe your suggested enhancement:
Provide the above-mentioned charges. They are in general much similar to each
other, they can be ringed, volant, close, rising, holding olive-branch or…
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Huge thanks for making all of this available!
Can you recommend any (low-cost) off-the-shelf robots to work with?
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Multiplayer Hitreg just sucks, I don't know what all is going on with the back end but it seems like its mostly or entirely server sided. Causing a lot of false hits, confusion and anger on everyone's…
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### Issue description
Please see video. When the on-shore cargo fluid module is full, the "arms" retract. When the module gets just a small amount of free space, the animation plays, sucks up 1-2 uni…
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https://ant.design/components/time-picker
The way Ant Design does it is preferable to me vs the arms-on-a-dial version that other libraries use. It's also similiarish to the `` that Edge/Chrome use…
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### Describe the bug
when playing this game, and you pick up weapons, your character holds them. Using Ruffle, the arms twist to an awkward position, and the weapon is displaced from it, sometimes ca…
Kz-92 updated
3 weeks ago
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Hi @gereleth!
Since a couple months after you released hexapipes, I've been wondering what it would be like to play this game on [Penrose tiles](https://en.m.wikipedia.org/wiki/Penrose_tiling).
…
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`IOperationTests.TestClone` fails in master (skipped with this issue) due to an assertion failure confirming the expected identity of semantic models for switch expression arms.