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I'd like to suggest an 'Export to CSV' function.
I think that many users would find this quite useful.
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### Describe the project you are working on
Have a big idea, for a Tomb Raider game, it's quite massive, so I want to make a shorter game, similar to 2.5D scrollers, but with sort of weird rendering,…
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i started a new world earlier with the brand new update with no other mods and noticed that there were hardly any mobs spawning. there was an abundance of catfish, but hardly any others anywhere else.…
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This issue arises with the HUD. When using this shader stereoscopic modes top and bottom and side by side. Due to the decoupled nature of the HUD, the rest of the stereoscopic modes are not affected.
…
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# Summary of feature
I want to put it into a WPF application to run.
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I'm trying to use cannon as part of what is essentially an FPS engine, but am running into a bit of a performance snag in regards to nearphase.
All collisions are Box against Convex, and it seems tha…
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There is no option on my setup to override/emulate(?) my 1st/2nd controller directly, which I assume is this 2nd row dropdown shown [here](https://github.com/pottedmeat7/OpenVR-WalkInPlace/blob/master…
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I have no idea what's causing it to fail, but I know that It is some kind of new type of "anti-decompile" involving hex-editing.
The map is attached here.
[TheMapFile.zip](https://github.com/ata4…
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### Godot version
4.0 dev (e44a2f1680)
### System information
Linux, RTX3080, NVIDIA drivers
### Issue description
While porting my game prototype from 3.4 to 4.0 I noticed that the water shader …
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