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Hi all - please chime in with any and all feedback to help drive the direction of glTF beyond 2.0. Even simple +1/-1's for topics are appreciated.
How much should we focus on building out the soft…
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![potentially zcull](https://user-images.githubusercontent.com/59517351/210379964-25a4b626-ea59-4f03-9c30-e95a1132b3cf.png)
Steps to reproduce:
1. Enter e.g Palon Vertas magic school.
2. Move y…
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how to choose the best parameter to set ViewportInfo for gsr?
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## What just happened?
I have a weird texture showing everytime I log in my land, I used special maps like normal map and specular map on the items that show the bug. COnsider that the bug is random a…
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```
What steps will reproduce the problem?
1. When i export my poly object (Stack, Poly + UVW Unwrap) it will give me
Error #1016: Texture "sceneassets\images\***.jpg" in the material "Default" was
…
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```
What steps will reproduce the problem?
1. When i export my poly object (Stack, Poly + UVW Unwrap) it will give me
Error #1016: Texture "sceneassets\images\***.jpg" in the material "Default" was
…
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```
What steps will reproduce the problem?
1. client version:3.3.5.12340
2. I fixed struct ModelParticleEmitterDef, deleted the last 4 int 'unknown' for
matching the client Struct.(or It will cause s…
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Hope this isn't weird but just wanted to say thanks for trying out the module!
Was wondering if you had any feedback or questions about the project
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The following have been addressed in NA2 through a plugin, but new servers should not have to write code or find plugins to fix them.
* [x] ~~shouldn't be able to view env of maps you can't visit (…