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**Godot version:**
3.2.3 with mono
**OS/device including version:**
OSX
**Issue description:**
I was trying to get randomized subtile selection using priority in an AtlasTile workin…
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On the editor screen, I can see the model, but when I build the application and put it into Meta quest 2, my model is not visible.
I am using Unreal engine 5.1.1 Cesium latest version 2.2.0.
Can som…
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I want to change the tileset at runtime, such as changing the grass to dirt, is there a way to automatically change the neighbor tileset according to the autorules? Or any function I can call to get n…
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Hello,
I am very much interested in ff8 and openVIII. I would like to create a sequel to ff8 for some fun. So I want to do a complete redo or recreation of the game. I would like to change the scen…
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Transferred from https://github.com/tswow/noggit3/issues/42
Originally by https://github.com/gratural
Ihm, good day! Or night!
Have few small propositions about adding script fuctionaly, mostly r…
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I didn't see any reference to [strava heatmap imageries](https://wiki.openstreetmap.org/wiki/Strava) on this repository; my apologies if I am wrong about it but I believe it would fit the place.
I do…
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In pixel art applications, it is common to use a line algorithm draw a line between the last two sampled input points. For example, if I move my mouse too fast for godot to handle on my PC, I get a h…
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See the [wiki post](https://wiki.iconem.com/en/research/photogrammetry/Satellite-Airborne-2D-3D-data-providers#collection-date)
Also useful; EsriWayback integrated within [iD OSM Editor](https://gi…
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**Describe the project you are working on:**
This proposal is for any game that would need a grid-based level editor.
**Describe the problem or limitation you are having in your project:**
The cu…