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### Describe the Underlying Issue
It would be extremely convenient if we had a means for seamlessly moving content to and from blender.
### To Reproduce
_No response_
### Expected Behavior
There …
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Hi
I have decided to move from Bakery to Unity GPU Lightmapper so I can try out this lightmap switching tool and I have found that the baking never works as shown in the readme.
I perform each …
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- **Unity:** 2017.3.1f1
- **EcsRx:** 0.11.0 (release)
- **Zenject:** 5.5.1
- **UniRx:** 5.5.0
I am facing a weird issue where the name of a class seems to makes EcsRx throw `KeyNotFoundException…
yanek updated
6 years ago
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- Unity version: 2021.3 LTS
- Google Play Games Plugin for Unity version: 0.11.01
I configured everything in the right way, it's been days I am following the documentations, looking for answers an…
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* Unity version: 2018.4 LTS
* Scripting Runtime Version: .NET 4.x
* Scripting Backend: Mono
* Api Compatibility Level: .NET 4.x
* Mapbox SDK version: 2.0.0
* The platform you're building t…
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Hi,
I just installed flightmare via ROS, and when I run
`roslaunch flightros rotors_gazebo.launch`
as specified in https://flightmare.readthedocs.io/en/latest/getting_started/quick_start.html#q…
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Hey there,
I have been trying to take a game framework that I already have and make it so it doesn't require Photon just as you have here, the only difference is I am wanting all of the server si…
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## Bug report
#### Bug category
- [x] Importer: issues related to the importer behaviours or UI.
#### Steps to reproduce
Follow the docs to setup a group name via RegEx Capture: https://gith…
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In my scenario I'm using server for remote compilation. According to FBDashboard the local host utilized to 90%-100% but remote 30%-40% only. My FBuildWorker command line options is -cpus=100% -mode=d…
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Taking in consideration that's quite a long time since this project is published, I think it's very understandable to ask if this setup is still valid and have anyone tested this recently?
Is there…