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{
"colors": {
"BAR_BG": "背景栏",
"BAR_DMG_AILMENT": "疾病累积",
"BAR_DMG_BLAST": "爆炸伤害",
"BAR_DMG_ELEMENT_UNIQUE_1": "P1 主要输出伤害",
"BAR_DMG_ELEMENT_UNIQUE_2": "P2 主要输出伤害",
"BAR_DMG_ELEMEN…
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- [ ] Player ao entrar dentro do pz/ou fora do pz, sem battle
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**Is your feature request related to a problem? Please describe.**
Currently, a majority of the boss debuffs are set to have a 100% up time, which isn't accurate to a real raid scenario.
![image](…
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### Describe the bug
Simulation runtime error throw with any import script or predefined import scripts...
### Expected behavior
Simulation...
### To Reproduce
Just select any profile on Mac …
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
The new renderer in Godot 4 is for the most part complete (save pending…
reduz updated
2 years ago
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There should be a column for DPS that starts counting time when each player lands their first hit on a selected monster.
This could be an option to change pDPS to behave this way instead of countin…
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This upgrade is an excellent idea but badly executed, (well honestly it should be given free when you buy the turret even) but yes, when you activate this command it should fill itself up as much as i…
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**Describe the bug**
Spell timer is setup for GBN only and anytime I'm on another job I get this overlay that is 100% in the way and unable to be dismissed with out first swapping to GBN then back to…
syd-h updated
2 years ago
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It looks like it only happens with specific settings but I can't really single out what causes it.
Example profile:
https://pastebin.com/a8Q41XGp
You can see that selecting Blessing of Wisdom f…